Trevor Burton’s paperworld3d

April 21st, 2008 | 5 Comments | Posted in Papervision, red5

paperworld3d

Chris Allen walked us through the basic setup and installation of red5. The overall presentation was a basic intro to the red5 environment…I felt he did a really good job of explaining how what red5 is and how it works…especially considering majority of the attendees had never touch red5 before.

The examples included the demo files that are bundled in the current distribution of red5. If you have not yet had a chance to check these out I highly recommend you do http://www.digs.jp:5080/demos/ !

The highlight of the presentation was Trevor Burton’s demo of his new project paperworld3D, which is built on red5 and papervision3d…very cool stuff…paperworld3D is only a month old and is already dropping mouths in the pv3 and red5 communities….essentially paperword3D is a 3D multi-user environment.

Check out the online demo at http://www.paperworld3d.com and if you like what you see make sure you help contribute any way you can to this project because it !@#$% ROCKS!!!

- Brendan

Ralph Hauwert’s presentation on 2D and 3D effects @ FITC

April 21st, 2008 | No Comments | Posted in AS3, Papervision

Ralph Hauwert’s presentation on 2D and 3D effects in Flash was one of the most amazing and influential presentations of the day!

San Francisco - Google Earth
He demoed a new project he is working on called “Earthmine” - imagine Google Earth with the ability to tag locations, draw 3d objects and lines, capture photos, measure points, and more…I know…It made my mouth water…and if that wasn’t enough the data is accessed via a NASA database!
Earthmine01

Earthmine02

Ralph also talked a bit about his experiences with papervision3D and understanding code in terms of design. He compared both 2D and 3D effects and environments by giving examples of work done on systems as old as the Amiga and Atari. Many of you may be familiar with his work on shaders, which can be found in the Great White library in pv3.
Crest Shot

Number Man

One of the highlights of the presentation is his current work on Raytracing in pv3. He has an excellent example running in Flash 10, that’s right I said F10…he gave us a sneak peak! It runs at an impressive FPS of 99!!! These new features will be available in a new library he is working called rePhlex…I’m very excited ;)
rePhlex

make sure you check out Ralph’s blog - http://www.unitzeroone.com/blog/